Devlog #3 Jump In Progress – 192 Frames of Lift
BareByte » Devlog
Another step forward, literally.
This week, I built the jump transition from idle.
Just like the idle loop, this one includes:
-
8 directions
-
24 frames per direction
-
Game-ready for top-down 8-way movement
That’s another 192 handcrafted frames, built for real-time survival animation, not placeholder loops.
Why It Matters:
In most survival games, characters float, snap, or slide when jumping. I want mine to react like real humans — not ragdolls. The result? Jumps feel like physical commitments.
The BareByte asset pack is slowly becoming a complete survival animation kit — but it’s built as I go.
Files
Jump from idle 1.zip
Get BareByte
Pre-order Now$6.99 USD or more
BareByte
I’m building a survival game one asset at a time. I make these for myself. I sell them for devs like you.
Status | In development |
Category | Assets |
Author | BareByte |
Genre | Survival |
Tags | 8-directional, animation-pack, character-animation, game-assets, modular-assets, Pixel Art, solo-dev-friendly, sprite-sheet, Top-Down |
Leave a comment
Log in with itch.io to leave a comment.