How to use it seamlessly
Maybe this isn't the right way to do it, or maybe it is but some of you don't know it
This project its made to work seamlessly, to do it, you have to use:
(connecting tiles to give it more length on x axis)
- two pixels from the left tile, and one pixel from the right tile
(connecting tiles to give it more length on y axis)
-two pixels from the top right tile, and one from the left bottom tile
(connecting tiles to give more length on x, y axis)
-ten pixels from the combined top left and top right tile, and 15 from the bottom tile
The same idea works with foliage, keep in mind to have in mind where the pixels are when a tree trunk is in the way, to help you out, every tile is made of 2 pixel long on the corners, the rest of them are 3 pixel long
Files
Get Isometric tilemap for anything
Isometric tilemap for anything
An isometric bundle build for everything
More posts
- Another set of animationsJan 28, 2022
- Wonder aroundJan 26, 2022
- Character designJan 23, 2022
- Your choiceJan 19, 2022
- TilesJan 19, 2022
- Feedback#1Jan 18, 2022
- Foliage variationJan 17, 2022
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